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  • LMG tactics

    I'm looking to get LMG what's the best tactics I.e suppressing fire. digging in that sort of thing

  • #2
    Re: LMG tactics

    if you are working in a team then an LMG is best used in a suppression role , so no tight bore barrel as you want a wide "cone of fire" not a pinpoint accurate barrel , you need not aim to kill but merely keep head's down and immobile ,often best to shoot near a target at something that makes a loud noise like a hardboard barrier or metal oil drum's as this scares people while the rst of you'r team close and kill . digging in can be fun but be sure to find a place that has a limited approach route that you can cover ,most LMG's are heavier and less easy to suddenly tern 90 degrees to shoot at you'r flank especially once prone and on a bypod .if you are a lone player then most of this does not apply as you will be using it the same way as any other aeg but with a large weight disadvantage .
    another thing to remember is that done properly a support role is not the glory role , you'r team mates do the killing while you clank out the BB's in large numbers , and that's another thing to think about in terms of the cost of ammo as you will double or triple you'r ammo consumption .

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    • #3
      Re: LMG tactics

      See I diasgree with this lets make an lmg innacurate... personally id say make it as accurate as any aeg and move the gun for the cone..I mean we are only shhoting 50 ish..
      -'Sly villain! Thou does not acknowledge thine hits!'
      -'I doth so, yonder vagabond, but thouest has the control of a nunnery whore, and thine accuracy doth compare to thine codpiece, short of the mark!'

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      • #4
        Re: LMG tactics

        I've been support gunning for a bit, here's a few pointers I've found have helped (tho bear in mind that this is from a woodland point of view - I've not used my LMG in CQB yet):

        - As was mentioned above, you won't need a tightbore, you're looking to create a blanket of fire. I use a mix of BBs too, to further achieve this - mainly .25g, .28 and .3g. I also carry the bag of BBs on me, and a small funnel is useful for refilling in the field.
        - Rocking a support weapons makes you exactly that, SUPPORT, not assault. This means you ought not to be in the actual assault, but supporting it by providing a base of fire. What this means practically is that you're hosing anything that looks like an enemy whilst your assault element moves up. Unfortunately, this being airsoft, the amount of people without formal training far outnumbers the people with it, so that means you'll probably end up yelling at people to move whilst you're firing. Noobs and rentals tend to get excited when they see an LMG full on going for it for the first time, so get used to doing what you can to get them moving. You also will need to concentrate on where you're needed, which can mean not going for the guys shooting at you. It sucks, but you'll be best used in support of others, rather than glory-hunting like most airsofters.
        - When suppressing, look for surfaces. Metal is best, as is thin plywood, but any surface will do so long as it's close to whoever it is you're shooting at. Reason being, the best way to get someone to get their head down is to make them aware they're being shot at, and the best way to do that is a couple of hundred BBs whacking and smacking into whatever they're trying to hide behind. Also, don't shoot directly at them or wait for them to pop out. Put shots around them and over them, or even under them. Shoot both sides of that tree they're squeezed behind, lob shots over that barricade as well as into it, write your name in BBs in the side of that shipping container they're stuck inside. This is where using different weights comes into handy, as you'll get fliers all over the shop, which is great. The more unpredictable the fire, the better.
        - I highly recommend keeping your bipod, but I know some gunners don't. I use a VRG and the stock bipod on my Mk46, and I leave the bipod deployed. It means I can start chucking BBs down range a lot faster if I just drop where I am. It also means I can just put the gun straight down when I get to the safe zone, no fiddling (I get enough of that getting the mag in and out in between games...)
        - Whilst attacking, don't stay at the back, stay just behind the main assault or to the flanks. Shooting across their line of defense is a good way to keep their heads down - the BBs are coming from an unexpected angle, which adds to the confusion and suppression. Also, if there's another support gun on your team, split up. If they know what they're doing and you're on opposite flanks, the crossfire between the pair of you can work wonders. Another thing is, don't be afraid to fire on the move, from the hip or shoulder. Don't make a habit of it, but rolling suppression like that can sometimes be the best way to keep things moving, especially if your team is not doing much themselves.
        - Whilst defending, choose your position carefully. Think like a sniper - find somewhere well hidden, but with good line of sight. This is where the bipod comes in handy too. Be aware of your muzzle, use the terrain to your advantage and call out your contacts to your team (that's just good practice anyway, but even more so for snipers and support gunners). Also, remember the support part - don't try to hold a position by yourself, you'll just open yourself up to being flanked. Make sure your flanks are covered, and work with them. Correctly done, you can hold a position for a long time. Myself and my brother (using an M14 as a DMR) once held up an entire enemy assault through good placement, concealment and communication. I pinned them, he shot them.
        - You WILL be a target. A well placed LMG can be devastating, so we tend to become priority targets. Develop a thick skin and get used to keeping the fire up whilst being shot at, even if the person you're suppressing isn't the one shooting at you.
        - Tailoring your kit is important too. I go prone a lot, so I wear most of my pouches on my hips and back, British-style. I also carry the bare minimum, since the gun itself is heavy enough. I carry BBs, a fully charged spare battery (important to carry), water, a bottle of Lucozade and some Mar Bars, as well as my radio.
        - Whilst watching your ammo count isn't as important as it is in real steel, it is a good idea to conserve ammo as best you can. Fire in bursts, don't snap shoot, top up your box magazine in between every game, don't spend too long engaging single targets, etc.
        - I consider this to be one of the most important factors - buy a dedicated support weapon! I HATE seeing M4s and G36s with 2500 round box magazines. RPKs are marginal too, but in terms of longevity, you're best off spending the money up front to get something like an M249, an M60, Mk46, Mk48, Stoner, PKP, etc. They tend to have heavier and more resilient gearboxes, and are specifically built to take the strain of firing constantly on full-auto. Yes, you CAN use assault rifles with auto-winding magazines, but ultimately the V2 and V3 magazines in M4s and AKs just aren't built for that kind of use, and the money you'll spend reinforcing/replacing parts in the gearboxes would have been better spent up front getting a proper support weapon.
        - Start pumping weights. Seriously. A big ol' gun like that takes muscles to lug around all day.

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        • #5
          Re: LMG tactics

          I am with the_monkey on this one. Any barrel will do, but if ACM change out for something that is probably not as irregular, shall we say.

          If using an LMG you need to be prepared to use a lot of rounds if you are going to do it properly in my opinion. Otherwise, you are just lugging around a heavy AEG for no reason!

          When using mine, I tend to shoot in burst where there are people behind cover. Exactly as said above, this keeps heads down and gives you the advantage. I find that I get a lot of kills this way, either clipping people through cover, or when they stick their head out to return fire. Not necessarily through direct fire.

          I wouldn't say that super high rate of fire is necessary, but I find that an above average RoF helps, even if purely for the psychological "OMG, the rate of fire on that".

          Finally, although not part of the 'role' as such, you will need to make sure that your chosen platform is robust. Sustained fire is going to put a lot of strain on the AEG so I would advise getting it AoE'd, sorbo'd and possibly short stroked; I have used as much as 10k rounds in a day before whilst running 11.1, put it that way!

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          • #6
            Re: LMG tactics

            you shouldn't need to go through that many rounds.
            With the correct discipline, it should be 3-5 round bursts every few seconds instead of "sustained fire". Because as they go to pop up the next burst is already hitting the barricade or similar and still not giving the enemy time to pop his head up or even the chance for a random hit if they have already started to break cover.
            Even if you do need to "sustain fire" it's normally only to cover someone on your team moving from one cover to another, no need to hold it down for more than 10-15 seconds.

            the other tip is if your lmg/support weapon has a long barrel use it like a sniper (as mentioned above), don't have the barrel poking out of your position too far, sit back and let them guess where the rounds are coming from. plus if your position is compromised you can then grab and run and not spend 2 mins wrestling it off or out of the cover/barricade you have used.

            The other thing that I do is mix my ammo with another bright or distinct colour. This helps in adding your aim exactly like a tracer round, and helps your team to ID a firing position if they cant see the shooter but you can. plus looks amazing at night if you fit a tracer unit and tracer bb's.

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            • #7
              Re: LMG tactics

              That last one is a good idea, I may try some tracer BBs in my mix next time I can afford to buy some BBs.

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              • #8
                Re: LMG tactics

                I mite try mixing bbs

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                • #9
                  Re: LMG tactics

                  Originally posted by Darkmikey22 View Post
                  you shouldn't need to go through that many rounds.
                  With the correct discipline, it should be 3-5 round bursts every few seconds instead of "sustained fire". Because as they go to pop up the next burst is already hitting the barricade or similar and still not giving the enemy time to pop his head up or even the chance for a random hit if they have already started to break cover.
                  Even if you do need to "sustain fire" it's normally only to cover someone on your team moving from one cover to another, no need to hold it down for more than 10-15 seconds.

                  the other tip is if your lmg/support weapon has a long barrel use it like a sniper (as mentioned above), don't have the barrel poking out of your position too far, sit back and let them guess where the rounds are coming from. plus if your position is compromised you can then grab and run and not spend 2 mins wrestling it off or out of the cover/barricade you have used.

                  The other thing that I do is mix my ammo with another bright or distinct colour. This helps in adding your aim exactly like a tracer round, and helps your team to ID a firing position if they cant see the shooter but you can. plus looks amazing at night if you fit a tracer unit and tracer bb's.
                  agree'd about burst firing , 10-15 seconds of fire is a loooong burst , i'd only put that down if i was about to be over run and wanted to withdraw fast. it's surprising how much more effective you can be by withdrawing tactically rather than holding to the last man , if you all die you'r no good at all , something we try to do in the WW2 community is think about wanting to live a long happy life rather than dying gloriously , plus a team of five being reduced to a team of 3 trying to hold a position that's being assaulted by 10 people leaves you'r 3 team mates greatly weakened.sorry a bit off topic.

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                  • #10
                    Re: LMG tactics

                    Not off topic dadio, its all relevant in a way. The team I'm part of tends to run 2 support weapons, I have the long barrel gpmg and the other has the minimi. What we tend to do when extracting or falling back, we have both myself and the team sniper fall back first as we both have the longer distance shots. As the team starts to peal off and fall back the minimi gunner will be 1 of the last to move as he will be laying down a fast rate of fire, still in short bursts but the rate of fire on a g&p minimi is awesome even when controlled correctly. But then as he extracts the whole team will lay down fire from the new position into the general area, and like stated earlier by Lex_the_bear you only have to hit the surround barricades or walls to keep their heads down. Its not always about the kill but keeping your team member alive or in our case in the game.

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                    • #11
                      Re: LMG tactics

                      Cheers for the tips guys

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                      • #12
                        Re: LMG tactics

                        As someone who is usually playing an assault role, and a close one that, I should say how bloody effective getting your fire onto something that sounds horrible can be. If I'm in cover preparing to move, getting ready to return fire or whatever, the roar of bbs thundering against the metal sheet I'm using as cover is far more effective at keeping my head down than the same bbs flying over my head.
                        G&G TR15 Raider XL, CA G36K, G&G MP5A4, Cyma Thompson, APS AKS-74U, Custom TM Uzi, DE M56, WE Nighthawk X2, Cyma Glock 18C
                        RD Customs MG42, The Bone Cannon And Project Balderdash.

                        If you aren't laughing, you're doing it wrong.

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                        • #13
                          Re: LMG tactics

                          Treadstone's resident support gunner for 6 years here. From M249, through RPK to M60.

                          - Agreed with Aeviv - when attacking - shooting pallets/metal always keeps heads down, it's more effective than trying to wait until they pop up and shooting their tiny head. Suppress whilst your team flanks, don't expect all the kills but you will be effectively doing the legwork.

                          - Defending - get prone, get your bipod out, and most importantly make sure that you can manoeuver yourself and your weapon in this position effectively to get a good field of fire. It's nice to be hidden and in cover so people can't tell where you are, but don't sacrifice field of fire for this. You are there to intimidate and hold people back if defending.

                          - Always stick to short bursts. Your advantage is that you won't need to reload. Even with 2500 rounds you WILL run out if you just hold the trigger down. Also make sure you suppress separate targets. Burst at one, while he still has his head down suppress another, then while he hides suppress another, then back to the first etc.

                          - People claim inaccuracy is best. I disagree entirely. You can use your body to alter your firing arcs, if the gun fires nicely it will make it easier to get hits in the circumstances where you haven't set up properly and you do just need to use it as an AEG and pop up to hit someone. My M60 not only has a nice (but not excessive) ROF, the accuracy and particularly range are up there with the best AEGs. I can suppress people very effectively, and keep them as far away as possible, often outranging them and laughing as their attempts to take me out fall 2-3m short.

                          - I also second the point about taking as little kit as possible and not mounting it on your chest so you can lie prone comfortably. LMGs are, contrary to their name actually still pretty heavy. Any extra kit will just tire you out, and other than a bag of bbs you shouldn't need much.

                          - Keep a sidearm. A TM Pistol will be great as they are light and wont encumber you too much. If your MG breaks (common even in well set up 'boxes given how much constant full auto they do), or if someone flanks you or storms your position, having a light gas pistol is very useful as a backup. The pistol can also be used if you are needed in a fast final assault (leave the MG and go for it!), if you run out of MG ammo/in the middle of reloading, or in built up/single shot areas where the MG isn't appropriate.

                          Most of all - don't get an M4 with a boxmag.
                          Formerly 'Waltzinblack' but thought it was time to incorporate my Team callsign into my name

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                          • #14
                            Re: LMG tactics

                            I'm with Welshy and the monkey and like my LMGs to be fairly accurate for the reason being, if you can't hit the people you're firing at, they're more likely to return fire, and you don't want to be firing long bursts in the hope of hitting someone as then you're going to find yourself reloading a lot more than you need to.

                            That leads me nicely on to my next point. No idea what LMG you're looking at but when I had my M249 I used the CA autowinder mag which only held about 1200 BBs. Now, bearing in mind you (usually) have no range or FPS advantage over anyone else's gun, and some M4 hicaps can hold 1000 BBs, you have to ask yourself if a LMG is worth the weight penalty, especially if the site you plan on using it at allows boxmags on regular assault rifles/SMGs. Milsim is where it really comes in to play though.

                            I originally had the M249 Mk1 but found it quite cumbersome so converted it to the para as barrel length really doesn't count for much and I found I could conceal myself much easier with it.

                            Kit wise, you can quite happily just run a belt rig with some sort of utility pouch to carry a bag of BBs and a spare battery. Having the CA M249 I also use to carry a hicap mag in case the boxmag had issues. I also carried a TM pistol (1911 to be exact) and although the 249 never failed me, I did get caught short (so to speak) when reloading a few times, so the pistol came in handy. If (like at GZ) the games last all day, I'd carry a MAP pack as not only can it hold BBs and spare batteries (gun & boxmag) but also carries hydration bladder and a of course the essential jaffa cakes!
                            Originally posted by Nun-Chuck
                            I'm down every games day at EAG buddy just give me a shout and I'll whip it out, can have a squeeze too if you like.
                            Originally posted by deanfirst
                            why not use zeroone's escort service?

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                            • #15
                              Re: LMG tactics

                              Well iv been looking at getting my hands on an AnK M249 para side arm wise iv got a GnG Co2 226 hasent failed me so far

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